applications

Rovio, the Angry Birds owner, has 100% growth in 2012 and wants to become the next Disney

 

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Rovio just reported that revenues have doubled in 2012, due to strong game and consumer-product sales.  Rovio Entertainment is producing Angry Birds and several other mobile games.  Revenues reached around $195 million, up 101 percent from $97 million in 2011. Earnings before interest and taxes are up 50 percent from $60.2 million in 2011 to $98.5 million in 2012.  Headcount doubled to 518 employees.

According to Rovio CFO, Herkko Soininen:  “We doubled our revenue with an EBIT margin of 50%, more than doubled our headcount, established new offices, and a new business ventures unit. Also, to protect our own, as well as our partners’ and our fans’ interests, we continue to invest heavily in brand protection globally.”

In 2012, Rovio successfully launched four major mobile games: Angry Birds Space, Amazing Alex, Bad Piggies, and Angry Birds Star Wars.  Sales of these games, along with in-app advertising, were two of Rovio’s major revenue streams.

The other major area of growth is Rovio’s consumer products line of toys, branded peripherals, and smartphone cases. The derivative products division more than tripled in revenues and now generates nearly 45 percent of its total revenue. A new important milestone is the active-monthly-user count that now past the quarter billion mark.

Rovio CEO, Mikael Hed suggests: “Rovio has grown from a phenomenon to a very successful global business. In 2010 we set out to build an entertainment company and after last years performance we are on a strong path to achieve our goal.”

Rovio wants to become a worldwide content and merchandise powerhouse with a series of new titles, consumer products, and entertainment releases in the works. The company is inspired by Disney’s business model.  It is also working on an Angry Birds cartoon, and also a movie for 2016.

“We have had a stellar start for this year,” said Hed. “In addition to our successful games portfolio, we recently launched our first Angry Birds Toons series through third-party partners and our own in-game distribution channel. We will continue to strengthen our position in the entertainment business through continuing to innovate on our existing brands, exploring creating new IP as well as exploring opportunities with external parties.”

Louis Rhéaume

Infocom Analysis

Louis@infocomintelligence.com

Twitter : @InfocomAnalysis

 

The economy of applications is growing 62% this year.

angrybuirds

WhatsApp and Angry birds are two great examples to illustrate the fast growth of the applications sector.  Every minute, WhatsApp app posts 118 million SMS, every hour 708 million SMS, and around 17,000 million every day. If WhatsApp charged for each as with SMS, Jan Koum and Brian Acton, its creators, would be the richest men in the world and it would probably be the most profitable company. WhatsApp is a good example of the Internet economy with startups trying to get first a mass of loyal customers through network effects, and after trying to charge users a little fee.

Apple App store has over 800,000 apps and Google Play offers another 700,000 apps. Microsoft, Amazon and Blackberry are other main app stores.  Up to 11 platforms and 24 independent stores are available.  There are around 2.4 million app in the world, according to the CTIA. Almost 65% of the app are free. According to Gartner, this year the applications economy will generate around US $24,450 million, 62% more than the previous year, but only half of what is expected for 2015.  But for every successful application like WhatsApp or Instagram (bought by Facebook for US$984 million) there are tens of thousands of unpopular applications who will disappear.

According to Gartner, 63% of the applications we have today in mobile have nothing to do with what we had last year. While the most popular apps like Facebook and  Twitter grow steadily, the rest of the sector is very volatile, such as games that have popularized the “gamification economy” (encouraging activity with prizes) and freemium, consisting of free download after micropayments or fee for extra services.  For example, it is free to download a heart rate monitor, but if you have to pay around US$ 3.25 for the historical graphs.

According to a survey conducted last year by GigaOM between application developers, the average income is 38,000 per year. Only 12% earn more than $80,000 and 65% less than $28,000.

The economics of applications are cannibalizing other internet sectors.  For instance, Internet browsers are used less, because consumers are increasingly jumping from app to app, and it also takes time away from other activities.   According to Flurry Analytics, the time spent with applications, more than two hours a day, is getting closer to pass the average time in front of the TV. The main cause of this is the popularity of games that is made almost half (43%) of all the time spent with the applications (26% are social networking, 10% in other entertainment and news 2%).

According to CTIA, in the last five years, the economy of applications in the USA has created 510,000 jobs.  A good example how the sector has developed is the evolution of the Angry Birds franchise.  Three years after the creation of the most popular mobile game as a free application, Angry Birds has now its own theme parks in various parts of the world, and is offering prepaid cards.  The owner of Angry Birds, Rovio is launching its own video network for games and has many growth opportunities.  The CFO of Rovio, Mr. Vesterbacka said the firm has managed revenues of around $3 billion in the last three years through sales of the game itself and a wide array of marketing ventures, including clothing, stuffed animals, theme parks, a soon-to-be launched animated television series and a feature-length film due out in 2016.

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

iTunes is becoming very profitable for Apple

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Asymco reports that iTunes is no more just a platform that drive hardware revenues for Apple.  In fact, iTunes is actually performing very well and is profitable with the help of the growth in software revenues: over $2 billion a year.  Music, Video, Apps and Books are also performing well.

“iTunes store will be 10 years old next month. From its inception Apple has stated that it aims to run the store “at break-even”.  The business has grown so rapidly however that its profit-free nature has come under severe pressure.  The reasoning goes that as more media types have been added costs have increased but revenues have increased even faster… What is known as iTunes today has quintupled in seven years. Although cost of content sales are likely to have been preserved as a ratio (about 30%) the vastness of transaction volume (estimated at 23 billion item transactions in 2012 alone) implies that there are some significant economies of scale. This implies that the operating costs are spread more evenly and that therefore the possibility exists for some operating margin.Put another way, at break-even the cost of operating iTunes stores would be about $3.75 billion. ”

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

Smartphone usage breakdown

 

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According to eMarketer, mobile now accounts for 12% of Americans’ media consumption time, 3X its share compared to 2009. Smartphone owners now spend on average a total of 127 minutes per day in mobile apps.

Business Intelligence offers a  breakdown of the most important mobile usage trends:

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

Apple still dominating the app sector in 2013

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ABI Research  estimates that the global app economy will reach $25 billion this year.  Around 35% ($8.8M) will be tablet apps and 65% ($16.4 M) will be smartphones apps.  Apple will continue its domination of  the app sector with a market share around 65%. ABI forecasts that  by 2018, tablet apps should surpass smartphone apps in revenue. In five years, total global app revenue could reach $92 billion.  ABI’s analyst  believes that  Apple’s market share will stay very strong for many years to come: “By 2018 in terms of tablets it will still be 57 percent, and in terms of tablets plus smartphones, it will still be above 50 percent … around 52 percent.”

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

 

Mobile Internet traffic on tablets is bigger than on smartphones

Adobe just released a new study analyzing more than 1 billion visits for more than 1,000 websites and found that 8% of traffic came from tablets. That traffic ranks ahead of the 7% of visits that came from smartphones.  However, 85% or so percent of Web traffic still coming from desktop PCs and laptops.

Fewer tablets ARE in circulation in the world compared to the vast proliferation of smartphones.

The United Kingdom has the highest percentage of tablet traffic, with 12.2% of views, while China had the lowest at 3.1%.

Mobile devices represent nearly one out of every six website pageviews and this trend is growing quickly around the world.

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

Application of the month: Allrecipes

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Our top application of the month is Allrecipes.  The app available on iPhone and iPad enable users to personalized their recipes according to three categories: Dish type, ingredients, Time of preparation and cooking. The app is a great way to cook according to your personal tastes while saving time. The first recipes in the search are the best rated recipes by Allrecipes users.  The website www.allrecipes.com is also a great destination for recipes.

Allrecipes.com  found that 35 percent of online cooks used smartphones to look up recipes. While recipe research was by far the most common smartphone activity, cooks are using the handheld gadgets to do a lot more inside and outside the kitchen: 29 percent said they have used their phones to photograph finished dishes, 18 percent created digital shopping lists with apps like Grocery IQ and Ziplist, 16 percent redeemed digital coupons at the grocery store and 12 percent used the phone to share a recipe on a social media site.

The number of people using smartphones to watch cooking videos is still small at just 15 percent, but on the PC and tablet, streamed video has exploded among women (Many of the poll results only include women since not enough men responded to form a suitable statistical sample).

Here are some highlights from the report:

  • The most popular digital culinary resources weren’t cooking portals like Allrecipes or Food Network, but search engines, according to 43 percent of online cooks. Recipe sites were a close second, though, at 42 percent. The number one search term, you guessed it, was “chicken”.
  • Digital cuisine is a big business: citing eMarketer, Allrecipes said consumer packaged good advertising spend online is increasing from $134 million in 200 to a projected $3.6 billion in 2012.
  • Allrecipes found that mindshare in online cooking is drifting to more general social media platforms like Facebook, Pinterest, YouTube and Twitter. One third of female cooks polled said it was important that cooking portals keep up by integrating with those big social networks.
  • Expectations are high that more of the shopping and meal planning process will become digital: a majority of respondents stated that in 15 years the paper coupon will become extinct, the digital wallet will replace the leather billfold and that groceries will be ordered online and delivered to the home.
  • Forty-four percent of men and women polled named Cooking websites as their preferred cooking resource, compared to 19 percent who said cookbooks and 9 percent who said their parents.

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

2013 Canada Digital Future in Focus

comScore_Inc

comScore just published a new report on 2013 Canada Digital Future in Focus.  The highlights are:

  • Canada continues to be a leader in engagement, with users spending more than 41 hours per month online on their desktop computers, representing the 2nd highest engagement across the globe. Canada ranks 1st in terms of monthly pages and visits per visitor.
  • Online video is of growing importance to the digital ecosystem as long-form viewing and premium programming migrates online. Canadians rank 2nd worldwide in terms of monthly hours of video viewing (25) and number of videos per viewer (291). The Entertainment category saw the largest growth in number of videos viewed versus year ago.
  • The digital ad market is healthy and growing in Canada, with 724 billion display ad impressions in 2012, up 17 percent year-over-year. Social Media, Entertainment and Portal sites continue to account for the highest share of impressions.
  • The rapid adoption of internet-enabled devices is contributing to a more fragmented digital media landscape. Smartphone subscribers grew by 17 percent in 2012, with Google Android now accounting for 40 percent of the market. Subscribers watching video on their mobile phones has increased 21 points in the last year, while search is the fastest-growing mobile content category.
  • Social Media players are increasing their visitor base and engagement, while Facebook maintains its strong lead in the category. There are several rising stars to watch in 2013 – Twitter, LinkedIn, Tumblr, Pinterest and Instagram are all seeing strong visitor growth rates.
  • Major industry verticals are experiencing growth in digital channels. Retail e-commerce reached $22.3 billion dollars in Canada in 2012, up 10 percent versus year ago. Banking and Automotive content consumption and digital advertising are also experiencing gains across both desktop and mobile channels.

To download a complimentary copy of the 2013 Canada Digital Future in Focus report,  visit: http://www.comscore.com/FutureinFocus2013

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

The smartphone is killing traditional cellphones

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Traditional computer sales are shrinking.  Traditional books, traditional music and DVD sales are also decreasing while the applications market soars. Microsoft, the father of the software industry, and Nokia, once the world’s largest manufacturer of mobile, are desperately trying to catch-up with competitors. When it seemed that Apple’s reign would last few decades, thanks to its iconic iPhone and iPad, Samsung appeared, and defeated Apple as the first smartphone manufacturer in the World.

Smartphones have become the “center of personal digital life”. 80% of users sleep with their smartphones and 40% are even using it in the bathroom (Intel study, April 2012).

The smartphone has become the first screen surpassing the television, even in moments of prime time.  For Javier Nadal, Executive Vice President of Fundación Telefónica, “users are using different devices based on time of day, for example, mobile devices are more often used to connect to the Internet at awakening, breakfast and lunch, while the dominance of the tablet PC appears stronger in the remaining hours “.

In an increasingly digitized world, personal communication goes increasingly virtual: the social network users communicate with each other in an average of 23 individuals a day, while in person reaches only 16 individuals.

In 2012, for the first time ever, a decrease in the sales of mobile phones occurred. It traded 1.7% lower (1.750 million units). That negative milestone was due to the decline of basic phones, which are only used for little more than talking and texting.

The tablets splendidly started as younger brother of smartphones, while it exceeds in inches, is changing the habits of users and, more importantly, consumers. Electronic commerce is rapidly moving from e-commerce to m-commerce. In the fourth quarter, transactions both on smartphones and tablets from the U.S., accounted for 11% of total e-commerce spending.

For if 2012 was the year of smartphones, most experts predict that 2013 will be the year of tablets.  Digitimes Research estimates that, for the first time, the sale of tablets, adding the brand and the private label (made to third parties, for example, for operators) – overtake the laptop. The market will grow by 38.3% to total sales of 210 million units. That transition to finer screen has already occurred. Two out of six computers sold in the last quarter of 2012 were tablets, according to Canalys.

By contrast, in 2012 352 million PCs were sold, down 3.2%.  It was the first annual drop since 2001, according to IDC. Even the appearance of Windows 8, the new operating system from Microsoft, has not been able to stop the decline.

Parallel to this change,  was a complete reversal of the protagonists. There are new players, but the leadership does not last decades. Apple, which looked like it had come to stay, has lost its dominance. As a manufacturer, Samsung has demonstrated its Galaxy line that there is life beyond the iPhone. The South Korean firm dominated the world market not only for phones, but smartphones, with more than 200 million units, compared to 120 million for iPhones.

Android is now installed on 68.8% of smartphones distributed in 2012, gaining nearly 20 points(percent) in a single year, and leaving far behind iOS, Apple’s own system, which has a share of 18.8%.

“Android is now a very strong demand. It represents around 90% of the market by value and 70% by volume, and so we work with it “, says the director of the division of LG Mobile Spain.

Although AppStore is still the leader in number of applications and revenue, Google Play, store finder, is gaining ground. It has almost the same catalog (700,000 versus 800,000 applications). In the fourth quarter, Android doubled their applications growth, while those of AppStore grew by 20%.

Operators, which until now caught most of the revenue generated by mobile telephony, are reducing their share every year, and in mature markets such as Europe, are also billing. According to Wireless Intelligence, Worldwide sales of mobile operators increased by 5.2% in 2012, to $ 1.16 trillion, but only thanks to the boost from emerging markets, which now account for four out of five new mobile connections global scale.

It is also changing the structure of earnings. The consultancy Ovum estimates that voice revenues, which now represent 64% of the total, will only be 52% in 2017. The growth of mobile broadband will mean rising incomes, at an annual rate of 8.2% expected by 2017.

Outside of business applications, with users willing to spend their savings on the latest smartphone while pressing for more affordable flat rate, operators still have not given the key to retain their share of the pie. The Over The Top (OTT) services such as messaging and free calls as WhastApp, Skype or Line will have a negative impact on operating income of 370 billion dollars by 2020.

At the same time, operators must make a huge investment effort to lay new fiber optic lines and mobile fourth generation (LTE), necessary to absorb the exponential traffic growth as causing intruders Google or Apple.  In 2011, revenues from Google, Amazon, Microsoft, Apple and Facebook reached 200 000 million, compared with 350 000 million top five global operators (Vodafone, AT & T, China Mobile, Telefonica and Verizon).

Only the application market in the world accounted for more than 15,000 million dollars in 2012 and is estimated to reach more than 24,000 million this year. “Revenues are concentrated mostly in the platform / store in the operator, which only benefits the traffic generated by the application, depending on the customer’s rate plan, but also indirectly through customer loyalty in the case of apps high demand, “says Pedro Jurado, director of Accenture Technology.

Jose Arias, vice president of the consulting firm Booz & Company in Spain, warning that “the current infrastructures are reaching a saturation point, forcing aggressive investments in both capacity increases and technological improvements. Given the rate of annual growth of mobile data traffic, close to 80%, and 28% in fixed networks, it is expected that the volume of data traffic in the world will double every two and a half years. ”

To assume increasing traffic and new services, operators face the challenge of launching the fourth generation of mobile known as Long Term Evolution (LTE), which allows download speeds of more than 100 megabytes per second. It requires huge investments monetize OTT tools that benefit from this infrastructure without paying a penny. So far, there are 152 commercial LTE networks across 65 countries, and by the end of 2013 there will be 114 million subscribers, which will double in 2014, according to a Yankee Group report.

“Operators have to invest not only in deploying LTE networks at a pace faster and faster (in a decidedly adverse economic climate), but also in finding innovative ways to monetize these new networks, while struggling with the increasingly intense competition from OTT, who wants to steal their bread and butter that are voice revenues and messages, “said Declan Lonergan, Yankee Group.

That OTT threat is very real. Voice revenues of mobile operators, which were 769,000 million in 2011, will be reduced by 9% in 2016 despite the increase in subscribers. However, Juniper Research believes that the costly investment required by LTE may end up with a reward.  In 2017, it will account for 31% of global revenues, amounting to 250,000 million euros (in 2012 it involved only around 55,000 million).  For now, the head of the deployment is among U.S. operators (AT & T, Verizon and Sprint), which will provide almost complete coverage in 2014.

Source: El Pais

 

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

Apple has 2X more cumulative download app than Android

Juniper Research reports that Apple has now 2X more cumulative download app than Android: 40M vs 20M.  Both mobile operating system largely dominate tha app market with a combined 75% market share.  Apple got a huge 20M download app only in 2012. iOS developers have received over $7 billion from iOS apps, while Apple collected 30%, just over $3 billion from the arrangement, including around $1.5 billion for 2012.

Nokia Store, Blackberry App World and GetJar are in the top 5 app stores of 2012, with around nine billion downloads between them.  It becomes difficult for Microsoft and Amazon to attract mobile developers.  Both Apple and Google can deliver immense scale, with audiences in the hundreds of millions.

While Apple and Android have similar download statistics for 2o12, Apple monetizes around 10% of its app, while it is only 3% of Google apps.  iOS apps also see far higher revenues from freemium.

Louis Rhéaume

Infocom Analysis

louis@infocomintelligence.com

Twitter: @InfocomAnalysis

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